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企业模式之Unit Of Work模式 - 烧点饭 - 博客园

Excerpt

在开始UnitOfWork模式之前有必要回顾下我们耳熟能详的Data Access Object(DAO)模式,即数据访问对象。DAO是一种简单的模式,我们构建应用的时候经常会使用到它,它的功能就是将DAL元素从应用程序中分离出来,在经典的三层架构中,我们会将数据持久化工作单独分离出来,封装成DAL


  在开始UnitOfWork模式之前有必要回顾下我们耳熟能详的Data Access Object(DAO)模式,即数据访问对象。DAO是一种简单的模式,我们构建应用的时候经常会使用到它,它的功能就是将DAL元素从应用程序中分离出来,在经典的三层架构中,我们会将数据持久化工作单独分离出来,封装成DAL层。但是,DAO并没有隐藏它面对是一张张数据表,而且通常情况我们会为数据库中的每一张表创建一个DAO类,想必大家对这种方式的极度的不爽了,。

     由于DAO模式与数据表是一对一匹配的关系,因此DAO模式很好的配合了Active Record和Transaction Script业务模式,尤其是Table Module。正因为这种与数据表一对一匹配关系,使我对DAO模式深恶痛绝。

  Unit Of Work模式,即工作单元,它是一种数据访问模式。它是用来维护一个由已经被业务修改(如增加、删除和更新等)的业务对象组成的列表。它负责协调这些业务对象的持久化工作及并发问题。那它是怎么来维护的一系列业务对象组成的列表持久化工作的呢?通过事务。Unit Of Work模式会记录所有对象模型修改过的信息,在提交的时候,一次性修改,并把结果同步到数据库。 这个过程通常被封装在事务中。所以在DAL中采用Unit Of Work模式好处就在于能够确保数据的完整性,如果在持有一系列业务对象(同属于一个事务)的过程中出现问题,就可以将所有的修改回滚,以确保数据始终处于有效状态,不会出现脏数据。

  在这里我们,使用一个简单的银行领域对两个帐号之间的转账进行举例

     首先如图进行分层搭建基础框架

     

  总共分为四层依次是:    —> 引用关系

  UnitOfWork.Console        —>UnitOfWork.Infrastructure、UnitOfWork.Model、UnitOfWork.Repository

  UnitOfWork.Infrastructure

  UnitOfWork.Model    —>UnitOfWork.Infrastructure

  UnitOfWork.Repository  —>UnitOfWork.Model、UnitOfWork.Infrastructure

  这不是经典的领域驱动架构,因为业务简单就进行简单搭建。

  UnitOfWork.Infrastructure:

  首先,在UnitOfWork.Infrastructure建了一个Domain文件夹,里面只建了一个IAggregateRoot接口,Unit Of Work操作的实体必须是实现IAggregateRoot接口的。

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<span>///</span> <span>&lt;summary&gt;</span>
<span>///</span><span> 标识接口,定义聚合根
</span><span>///</span> <span>&lt;/summary&gt;</span>
<span>public</span> <span>class</span><span> IAggregateRoot
{

}</span>

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  建立UnitOfWork文件夹,在里面添加一个IUnitOfWorkRepository接口

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<span>public</span> <span>interface</span><span> IUnitOfWorkRepository
{
</span><span>//</span><span>新增</span>
<span>void</span><span> PersistCreationOf(IAggregateRoot entity);
</span><span>//</span><span>更新</span>
<span>void</span><span> PersistUpdateOf(IAggregateRoot entity);
</span><span>//</span><span>删除</span>
<span>void</span><span> PersistDeletionOf(IAggregateRoot entity);
}</span>

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  我们再向UnitOfWork文件夹中添加一个IUnitOfWork接口,IUnitOfWork接口在注册更新、新增和删除时,需要IUnitOfWorkRepository,这样再提交Commit,UnitOfWork可以将真正持久化的工作委托给适合的具体实现对象,其实就是将持久化工作交给了IUnitOfWorkRepository的实现类,我们稍后看看IUnitOfWork的实现类你就清楚了。

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<span>  public</span> <span>interface</span><span> IUnitOfWork
{
</span><span>///</span> <span>&lt;summary&gt;</span>
<span>///</span><span> 更新
</span><span>///</span> <span>&lt;/summary&gt;</span>
<span>///</span> <span>&lt;param name="entity"&gt;&lt;/param&gt;</span>
<span>///</span> <span>&lt;param name="unitofWorkRepository"&gt;&lt;/param&gt;</span>
<span>void</span><span> RegisterUpdate(IAggregateRoot entity, IUnitOfWorkRepository unitofWorkRepository);
</span><span>///</span> <span>&lt;summary&gt;</span>
<span>///</span><span> 新增
</span><span>///</span> <span>&lt;/summary&gt;</span>
<span>///</span> <span>&lt;param name="entity"&gt;&lt;/param&gt;</span>
<span>///</span> <span>&lt;param name="unitofWorkRepository"&gt;&lt;/param&gt;</span>
<span>void</span><span> RegisterAdd(IAggregateRoot entity, IUnitOfWorkRepository unitofWorkRepository);
</span><span>///</span> <span>&lt;summary&gt;</span>
<span>///</span><span> 删除
</span><span>///</span> <span>&lt;/summary&gt;</span>
<span>///</span> <span>&lt;param name="entity"&gt;&lt;/param&gt;</span>
<span>///</span> <span>&lt;param name="unitofWorkRepository"&gt;&lt;/param&gt;</span>
<span>void</span><span> RegisterRemoved(IAggregateRoot entity, IUnitOfWorkRepository unitofWorkRepository);
</span><span>///</span> <span>&lt;summary&gt;</span>
<span>///</span><span> 提交
</span><span>///</span> <span>&lt;/summary&gt;</span>
<span>void</span><span> Commit();
}</span>

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  顺便说一句,在UnitOfWork.Infrastructure,我还建立的Common文件夹,Logging文件夹,所要表达的意思是Infrastructure意为基础设施层,我们可以将通用的组件放到这里面,比如日志组件,邮件组件等。

      好了,回顾下,我们在UnitOfWork.Infrastructure中其实什么业务都没有处理,只定义了三个接口。

  UnitOfWork.Model

  接下来,说说这层干了什么事吧!这一层主要是处理两个账户之间转账的业务。

  向UnitOfWork.Model中添加一个Account类,实现IAggregateRoot接口,表示它是一个聚合根,可以被Unit Of Work操作。

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<span>///</span> <span>&lt;summary&gt;</span>
<span>///</span><span> 账户类,表示Account是集合根
</span><span>///</span> <span>&lt;/summary&gt;</span>
<span>public</span> <span>class</span><span> Account : IAggregateRoot
{
</span><span>public</span> Account(<span>decimal</span><span> balance)
{
Balance </span>=<span> balance;
}
</span><span>///</span> <span>&lt;summary&gt;</span>
<span>///</span><span> 账户余额
</span><span>///</span> <span>&lt;/summary&gt;</span>
<span>public</span> <span>decimal</span> Balance { <span>get</span>; <span>set</span><span>; }
}</span>

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  为了持久化Account类,我们添加的一个仅包含了示例有关的的Repository接口,即IAccountRepository,只是简单的示例。

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<span>///</span> <span>&lt;summary&gt;</span>
<span>///</span><span> 定义持久化操作
</span><span>///</span> <span>&lt;/summary&gt;</span>
<span>public</span> <span>interface</span><span> IAccountRepository
{
</span><span>///</span> <span>&lt;summary&gt;</span>
<span>///</span><span> 更新
</span><span>///</span> <span>&lt;/summary&gt;</span>
<span>///</span> <span>&lt;param name="account"&gt;&lt;/param&gt;</span>
<span>void</span><span> Save(Account account);
</span><span>///</span> <span>&lt;summary&gt;</span>
<span>///</span><span> 新增
</span><span>///</span> <span>&lt;/summary&gt;</span>
<span>///</span> <span>&lt;param name="account"&gt;&lt;/param&gt;</span>
<span>void</span><span> Add(Account account);
</span><span>///</span> <span>&lt;summary&gt;</span>
<span>///</span><span> 删除
</span><span>///</span> <span>&lt;/summary&gt;</span>
<span>///</span> <span>&lt;param name="account"&gt;&lt;/param&gt;</span>
<span>void</span><span> Remove(Account account);
}</span>

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  为了完成转账的业务,我们需要创建一个服务类来协调两个账户之间的转账工作,如AccountService类,在AccountService类中,通过构造函数初始化了IAccountRepository和IUnitOfWork。在完成转账后,它们都调用了账户Repository进行持久化。最后,通过Unit Of Work的Commit来确保该笔交易的完成。

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<span>public</span> <span>class</span><span> AccountService
{
</span><span>private</span><span> IAccountRepository _accountRepository;
</span><span>private</span><span> IUnitOfWork _unitOfWork;

</span><span>public</span><span> AccountService(IAccountRepository accountRepository,
IUnitOfWork unitOfWork)
{
_accountRepository </span>=<span> accountRepository;
_unitOfWork </span>=<span> unitOfWork;
}

</span><span>///</span> <span>&lt;summary&gt;</span>
<span>///</span><span> 转账
</span><span>///</span> <span>&lt;/summary&gt;</span>
<span>///</span> <span>&lt;param name="from"&gt;&lt;/param&gt;</span>
<span>///</span> <span>&lt;param name="to"&gt;&lt;/param&gt;</span>
<span>///</span> <span>&lt;param name="amount"&gt;&lt;/param&gt;</span>
<span>public</span> <span>void</span> Transfer(Account <span>from</span>, Account to, <span>decimal</span><span> amount)
{
</span><span>if</span> (<span>from</span>.Balance &gt;=<span> amount)
{
</span><span>from</span>.Balance -=<span> amount;
to.Balance </span>+=<span> amount;

_accountRepository.Save(</span><span>from</span><span>);
_accountRepository.Save(to);
_unitOfWork.Commit();
}
}
}</span>

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  总结下,在UnitOfWork.Model中我们定义的一个Account类,定义了一个持久化Account类的接口,以及转账业务的完成。下面我们要进入UnitOfWork.Repository探究Repository和Unit Of Work之间是怎么交互的?

  UnitOfWork.Repository:

  在UnitOfWork.Repository,添加了一个NHUnitOfWork类,实现了UnitOfWork.Infrastructure.UnitOfWork中的IUnitOfWork接口,为什么定义到这里。因为在项目开发中你可能有NHbernator的Repository和EF的Repository。还记得我在讲解IUnitOfWork接口时,曾说过这样一句话“IUnitOfWork将持久化工作交给了IUnitOfWorkRepository的实现类”,在这里你就会找到答案了。

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<span>public</span> <span>class</span><span> NHUnitOfWork : IUnitOfWork
{
</span><span>private</span> Dictionary&lt;IAggregateRoot, IUnitOfWorkRepository&gt;<span> addedEntities;
</span><span>private</span> Dictionary&lt;IAggregateRoot, IUnitOfWorkRepository&gt;<span> changedEntities;
</span><span>private</span> Dictionary&lt;IAggregateRoot, IUnitOfWorkRepository&gt;<span> deletedEntities;

</span><span>public</span><span> NHUnitOfWork()
{
addedEntities </span>= <span>new</span> Dictionary&lt;IAggregateRoot, IUnitOfWorkRepository&gt;<span>();
changedEntities </span>= <span>new</span> Dictionary&lt;IAggregateRoot, IUnitOfWorkRepository&gt;<span>();
deletedEntities </span>= <span>new</span> Dictionary&lt;IAggregateRoot, IUnitOfWorkRepository&gt;<span>();
}

</span><span>public</span> <span>void</span><span> RegisterUpdate(IAggregateRoot entity, IUnitOfWorkRepository unitofWorkRepository)
{
</span><span>if</span> (!<span>changedEntities.ContainsKey(entity))
{
changedEntities.Add(entity, unitofWorkRepository);
}
}

</span><span>public</span> <span>void</span><span> RegisterAdd(IAggregateRoot entity, IUnitOfWorkRepository unitofWorkRepository)
{
</span><span>if</span> (!<span>addedEntities.ContainsKey(entity))
{
addedEntities.Add(entity, unitofWorkRepository);
};
}

</span><span>public</span> <span>void</span><span> RegisterRemoved(IAggregateRoot entity, IUnitOfWorkRepository unitofWorkRepository)
{
</span><span>if</span> (!<span>deletedEntities.ContainsKey(entity))
{
deletedEntities.Add(entity, unitofWorkRepository);
}
}

</span><span>public</span> <span>void</span><span> Commit()
{
</span><span>using</span> (TransactionScope scope = <span>new</span><span> TransactionScope())
{
</span><span>foreach</span> (IAggregateRoot entity <span>in</span> <span>this</span><span>.addedEntities.Keys)
{
</span><span>this</span><span>.addedEntities[entity].PersistCreationOf(entity);
}

</span><span>foreach</span> (IAggregateRoot entity <span>in</span> <span>this</span><span>.changedEntities.Keys)
{
</span><span>this</span><span>.changedEntities[entity].PersistUpdateOf(entity);
}

</span><span>foreach</span> (IAggregateRoot entity <span>in</span> <span>this</span><span>.deletedEntities.Keys)
{
</span><span>this</span><span>.deletedEntities[entity].PersistDeletionOf(entity);
}

scope.Complete();
}
}</span>

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  接下来,再添加一个AccountRepository类,这个类实现了两个接口,IAccountRepository和IUnitOfWorkRepository接口。IAccountRepository中的方法就是简单得将工作交给了Unit Of Work,传入待持久化的实体及Repository(实现了IUnitOfWorkRepository)引用。最后Unit Of Work 引用Repository的IUnitOfWorkRepository契约来完成真正的持久化工作。

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    <span>public</span> <span>class</span><span> AccountRepository : IAccountRepository,IUnitOfWorkRepository
{
</span><span>private</span><span> IUnitOfWork _unitOfWork;

</span><span>public</span><span> AccountRepository(IUnitOfWork unitOfWork)
{
_unitOfWork </span>=<span> unitOfWork;
}

</span><span>public</span> <span>void</span><span> Save(Account account)
{
_unitOfWork.RegisterUpdate(account, </span><span>this</span><span>);
}

</span><span>public</span> <span>void</span><span> Add(Account account)
{
_unitOfWork.RegisterAdd(account, </span><span>this</span><span>);
}

</span><span>public</span> <span>void</span><span> Remove(Account account)
{
_unitOfWork.RegisterRemoved(account, </span><span>this</span><span>);
}

</span><span>public</span> <span>void</span><span> PersistUpdateOf(IAggregateRoot entity)
{
</span><span>//</span><span> ADO.net code to update the entity...真正的SQL实现</span>
<span> }

</span><span>public</span> <span>void</span><span> PersistCreationOf(IAggregateRoot entity)
{
</span><span>//</span><span> ADO.net code to Add the entity...真正的SQL实现</span>
<span> }

</span><span>public</span> <span>void</span><span> PersistDeletionOf(IAggregateRoot entity)
{
</span><span>//</span><span> ADO.net code to delete the entity...真正的SQL实现</span>
<span> }
} </span>

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  总结下,UnitOfWork.Repository这里才是真正纠结的地方。首先,Unit Of Work加载实体对象(Accont)和实体对应的Repository对象(AccountRepository);然后通过Unit Of Work的Commit方法,循环转调Repository对象(AccountRepository)的持久化方法,进行实体对象(Accont)的持久化工作。多调试就明白了。

  UnitOfWork.Console:

  接下来,就是最后的控制台程序了。  

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<span>class</span><span> Program
{
</span><span>static</span> <span>void</span> Main(<span>string</span><span>[] args)
{
Account a </span>= <span>new</span> Account(<span>1000</span><span>);
System.Console.WriteLine(</span><span>"</span><span>现在张三,存有{0}</span><span>"</span><span>, a.Balance);
Account b </span>= <span>new</span> Account(<span>200</span><span>);
System.Console.WriteLine(</span><span>"</span><span>现在李四,存有{0}</span><span>"</span><span>, b.Balance);
System.Console.WriteLine(</span><span>"</span><span>张三准备转500元给李四,转战开始了......</span><span>"</span><span>);

</span><span>//</span><span>声明要使用的UnitOfWork</span>
IUnitOfWork nhUnitOfWork = <span>new</span><span> NHUnitOfWork();

</span><span>//</span><span>声明要使用的Repository</span>
IAccountRepository accountRepository = <span>new</span><span> AccountRepository(nhUnitOfWork);

AccountService service </span>= <span>new</span><span> AccountService(accountRepository, nhUnitOfWork);

service.Transfer(a,b,</span><span>500</span><span>);
System.Console.WriteLine(</span><span>"</span><span>转账结束</span><span>"</span><span>);
System.Console.WriteLine(</span><span>"</span><span>张三当前余额:{0}</span><span>"</span><span>,a.Balance);
System.Console.WriteLine(</span><span>"</span><span>李四当前余额:{0}</span><span>"</span><span>,b.Balance);

System.Console.ReadKey();
}
}</span>

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  好了,睡觉了!